The creature with long arms attacks a man!
It’s been a while since we did any animations but today Monster was playing with the plasticine and decided to make a movie. He created two characters - a creature with very long arms and a man and decided his plot line would be the creature attacking the man.
We had some discussions about quality of his models which led to him working some more on improving them so that they were softer to work with, easier to move and better blended and put together. We also talked about lighting and location choosing an area against a blank wall which we also used to prop the figures against for part of the film. We drew the curtains to create a darker, more consistent lighting but opened them for the final three frames to create a light effect for drama, that chased the creature away.
This was the first time we had used a webcam to capture our stills instead of a digital camera which meant we were able to check our image on the laptop and line up previous frames on the screen as we went along which made the whole project easier. We also used some ‘off camera’ techniques such as holding the figures just out of shot and were able to work with a smaller area as our ’set’ and control things such as light far easier.
The following is dictated by Monster himself:
I learnt to always warm up the plasticine so you can use it better. I learnt how to key a surface to join plasticine together and to create joins using holes and dowels.
We agreed that the result was not his best work so far but getting to grips with the webcam and the rather unplanned nature of the project hampered us with that. I think the idea of better planning, some sort of script or plotline and using better figures were valuable lessons learnt that perhaps don’t completely translate into the finished project which can be seen here.
